Our Portfolio

Science Wire

The gamification of education is a developing approach for increasing learners’ motivation and engagement.
Sience Wire is a unique tutorial program for elementary and high school students.
We incorporated game design elements in educational environment
In the world of  SienceWire, the regular teacher–student relationship becomes partnership.


  • Skills
    Augmented Reality, Augmented Reality Application, Branding, Content and Creative Design, Design, Virtual Reality